Battery Health System
Every controller begins with a "Charge" of 50. This corresponds with a "Battery Health" attribute with 1 point. As more points are assigned to "Battery Health", the "Charge" increases following this formula:
- C = Charge
- BH: Controller's Battery Health
For every Heart used on a controller, the "Charge" on the controller decreases by 1.
The higher the Controller’s level or quality, the higher the repair cost. Controllers will require $PVP to be recharged.
Last modified 6mo ago