Tokenomics & Release Schedule
- No premining and will be generated upon user activity
- Max Supply of 1,000,000,000 tokens
- The initial pool will be created with 10% of LP Pool upon TGE (10mil tokens)
- Every 5% release, the $PVP generation rate will be reduced by 5% with a 25% milestone where it will be reduced by 20%
Therefore it will only be generated as users play the game.
$PVP will be used to upgrade, repair, mint, etc within the game itself.
The total supply of $XP is 270,000,000 tokens and will be (i) minted all at once and (ii) unlocked in accordance with a predetermined schedule that will last for 60 months from the public sale. The initial circulating supply is set at 60,000,000 XP - 22% of the total supply.
Allocation Type (%)
XP Token Amount
Play to Earn (30%)
6 months linear vesting (1.67%)
Team & Advisory (18%)
6 months cliff, 30 months linear vesting (3.33% monthly)
Marketing and Rewards (17%)
14% released at TGE, 24 months linear vesting (3.58% monthly)
Liquidity Pools (10%)
15% released at TGE, 85% vested over 24 months (3.54% monthly)
60 months linear vesting (1.67% monthly)
Private & Seed Funding Rounds (12%)
5% distributed at TGE, 18 monthes linear vesting (5.28% monthly)
Public Sale (3%)
40% distributed at TGE, 30% in each of the following two months (30% monthly)